By this video game designer dude.
Showing posts with label craft. Show all posts
Showing posts with label craft. Show all posts
Saturday, November 21, 2009
Wednesday, April 22, 2009
Thursday, June 19, 2008
The Wooden Mirror by Daniel Rozin

The Wooden Mirror is an example of interactive design that uses old and new, pixel and physical, technology and craft. It's like a Sparkletts truck with artificial intelligence.
I've always been fond of Sparkletts trucks.
Labels:
animation,
craft,
interaction design,
light,
materials,
movement,
shadow,
toy design
Thursday, December 6, 2007
Craft



Posted are images of a bowl and a container. The bowl is a pinch pot that I made, a basic pottery technique where you use your fingers to pinch the shape of the bowl. I glazed the bowl by holding it upside down and dipping it in glaze. My five fingerprints are left on the glaze. Those fingerprint marks underscore both the process of glazing a bowl and the act of holding a bowl with our hands as we use it. The container is a closed-form technique of pottery. The "belly-button" is the natural form that occurs when the form is closed. I wanted to be honest with my process and not cover up the "belly-button", but I also wanted to relate the spot where the form was closed to the act of opening and closing the box itself.
Subscribe to:
Posts (Atom)